import {app, BrowserWindow} from 'electron';
import * as path from 'path';
let mainWindow: Electron.BrowserWindow;
/**
 *
 */
function createWindow(): void {
  // Create the browser window.
  mainWindow = new BrowserWindow({
    height: 600,
    webPreferences: {
      preload: path.join(__dirname, 'preload.js'),
    },
    width: 800,
  });
  // and load the index.html of the app.
  mainWindow.loadFile(path.join(__dirname, '../html/index.html'));
  
  const isDev = require('electron-is-dev');

  if (isDev) {
    mainWindow.webContents.openDevTools();
  } else {
    console.log('Running in production');
  }
  
  // Emitted when the window is closed.
  mainWindow.on('closed', () => {
    // Dereference the window object, usually you would store windows
    // in an array if your app supports multi windows, this is the time
    // when you should delete the corresponding element.
    mainWindow = null;
  });
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
  // On OS X it is common for applications and their menu bar
  // to stay active until the user quits explicitly with Cmd + Q
  if (process.platform !== 'darwin') {
    app.quit();
  }
});
app.on('activate', () => {
  // On OS X it"s common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  if (mainWindow === null) {
    createWindow();
  }
});
// In this file you can include the rest of your app"s specific main process
// code. You can also put them in separate files and require them here.